Then iD went and made a bunch of Quakes, of which we acknowledge their own importance but are still a bit ambivalent about. The first sequel was then basically a standalone expansion. So here’s the quick overview: Doom: very important as stated, a key milestone in gaming. For today though I felt like dipping into “relatively recent oldies” bucket that is, the kind of title you might see knocking around for £10 at your local gaming store. Next year is our tenth online so I suppose that would be a good moment to go salute the old classic. What can I say there’s not some secret anti-Doom agenda here, we’re just kind of disorganised here. Despite extensive coverage of 90s gaming, including many shooters from that decade, and in fact almost everything from iD before and after Doom, we’ve still not covered the original one itself. That’s a fancy 3D demon leering at us from the screenshots, not a murky sprite. It showed the world that the PC was a serious contender for gaming. It was hugely influential, spawned a legion of imitators and indeed the whole genre was referred to as its “clones” for a few years. It established the fledgling first person shooter genre as a staple of gaming. Doom was one of the most important PC games of all time.
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